Category: Reviews

Misteri di Balik Slot Gacor Pasjackpot: Benarkah Ada Strategi Rahasia?

Di dunia perjudian, khususnya di mesin slot online, ada fenomena yang cukup menarik perhatian para pemain: slot yang tiba-tiba “gacor” tepat sebelum jackpot besar terjadi. Istilah “gacor” sendiri merujuk pada kondisi di mana mesin slot mengeluarkan kemenangan besar secara beruntun dalam waktu singkat. Pertanyaannya adalah, apakah ada strategi rahasia di balik fenomena ini?

Apa Itu Slot Gacor?

Slot “gacor” adalah istilah slang yang populer di kalangan penjudi online pas jackpot, merujuk pada mesin slot yang secara tidak biasa menghasilkan kemenangan besar dalam frekuensi yang tinggi dalam periode waktu tertentu. Meskipun perhitungan matematis di balik mesin slot menunjukkan bahwa hasil putaran adalah acak dan tidak dapat diprediksi, banyak pemain percaya bahwa ada faktor-faktor tertentu yang dapat mempengaruhi mesin untuk “gacor”.

Misteri di Balik Slot Gacor

  1. Algoritma dan RNG (Random Number Generator): Secara teknis, mesin slot dikontrol oleh RNG yang dirancang untuk menghasilkan hasil secara acak setiap kali tombol diputar. Meskipun demikian, ada teori yang mengemuka bahwa ada pola tersembunyi atau siklus tertentu di balik hasil-hasil ini.
  2. Teori Kemenangan Beruntun: Beberapa pemain percaya bahwa ada pola kemenangan beruntun yang dapat dideteksi dengan memperhatikan riwayat permainan dan memainkan mesin pada waktu tertentu.
  3. Strategi Pemain: Meskipun tidak ada bukti ilmiah yang menguatkan, beberapa pemain meyakini bahwa memainkan mesin slot pada taruhan tertentu atau menggunakan strategi tertentu dapat meningkatkan peluang mereka untuk mengalami “gacor”.

Mengungkap Rahasia “Tabrak Jackpot” dengan Slot Gacor Pasjackpot

Dalam dunia perjudian online, istilah “tabrak jackpot” sering kali menjadi topik hangat di antara para pemain slot. Fenomena ini terjadi ketika seorang pemain berhasil memenangkan jackpot besar tidak lama setelah mesin slot mengalami periode “gacor”. Apakah ini sekadar kebetulan atau ada strategi rahasia di baliknya? Mari kita bahas lebih dalam.

Fenomena “Tabrak Jackpot”

  1. Keberuntungan dan Waktu yang Tepat: Konsep “tabrak jackpot” didasarkan pada keyakinan bahwa ada waktu yang “tepat” untuk memulai bermain setelah mesin slot mengalami periode “gacor”. Pemain yang mengikuti strategi ini percaya bahwa mereka memiliki peluang lebih besar untuk memenangkan jackpot besar jika mereka memulai permainan setelah mesin slot baru saja menghasilkan sejumlah kemenangan besar.
  2. Strategi Berdasarkan Pengamatan: Beberapa pemain mencoba memprediksi kapan mesin slot akan mengalami periode “gacor” dengan memperhatikan pola-pola tertentu dalam permainan atau menyesuaikan taruhan mereka berdasarkan pada apa yang mereka percaya sebagai siklus mesin.
  3. Faktor Psikologis: Psikologi pemain juga memainkan peran penting dalam fenomena ini. Setelah melihat mesin slot mengeluarkan kemenangan besar secara beruntun, pemain mungkin merasa lebih termotivasi atau percaya diri untuk memasang taruhan besar, yang diharapkan akan mengarah pada peluang lebih besar untuk menang.

Analisis Kritis

Meskipun banyak spekulasi dan strategi di seputar “tabrak jackpot”, penting untuk diingat bahwa mesin slot didesain untuk menghasilkan hasil secara acak. Pengembang perangkat lunak judi mengikuti standar ketat untuk memastikan keadilan permainan, sehingga tidak ada cara pasti untuk memprediksi kapan mesin slot akan membayar jackpot.

Kesimpulan

Fenomena “tabrak jackpot” dengan slot gacor pasjackpot mungkin merupakan kombinasi dari faktor keberuntungan, strategi pribadi, dan persepsi psikologis pemain. Meskipun tidak ada jaminan bahwa strategi ini akan berhasil, banyak pemain menemukan kegembiraan dalam mencoba teori ini dalam permainan mereka.

Untuk menikmati pengalaman bermain mesin slot secara bertanggung jawab, penting untuk memahami bahwa perjudian melibatkan risiko. Jaga kontrol diri dan nikmati sensasi dari setiap putaran mesin slot tanpa menempatkan harapan yang tidak realistis pada strategi atau teori tertentu. Ingatlah bahwa kesenangan dan hiburan adalah inti dari pengalaman perjudian yang positif dan aman.

Daftar Sbobet Online Terbaru

Daftar Sbobet Online Terbaru Kemenangan di dalam bermain SBOBET online terpercaya sebetulnya sebuah perihal yang amat menguntungkan. Dan guna capai keuntungan itu maka sahabat baik mampu berhimpun dengan beberapa sat kelompok agen sbobet terpercaya. Serta, terdapatnya teknik daftar sbobet android termasuk di sediakan untuk anda dikala regis ! Dan dibawah ini akan memberi tambahan anda sebuah peluang dimana kalian mampu memenangkan nya dengan pasti. Maka dengan ini, wejangan guna berhimpun dengan agen sbobet terbaik dan terpercaya sudah tentu urgen untuk anda laksanakan.

Cara Main Sbobet Biar Menang

Daftar Sbobet Online Terbaru

Untuk perihal tersebut, sahabat baik tidak https://esports-indonesia.com/ mesti bingung karena agen sbobet terbaik dan terpercaya akan menunjang anda di dalam capai kemenangan tersebut. Dikarenakan ini sudah jadi unsur di dalam daftar 2021 yang pasti saja memberi tambahan garansi menang. Cara beda di dalam bermain sbobet online duwit asli sampai-sampai mennag ialah termasuk dengan mengubah posisi tempat anda bermain. Karena, di dalam permainan wap sbobet juga memiliki teknik demikian sampai-sampai menang.

Hal ketiga nya ialah mengenal tergolong sebagian satu keputusan main di dalam sbobet bola online yang jadi suguhan dari bandar sbobet online terpercaya atau 2021 yang sekarang dihadirkan untuk semua calon membernya. Adanya aneka permainan sbobet online tidak mahal ini termasuk mewajibkan dikau guna belajar tentang sebagian satu keputusan dari taruhan sbobet asia online yang amat familiar ini.

Cara guna menang judi slot gacor hari ini sbobet online sangat baru atau sbobet bola gaming ini memiliki keserupaan di dalam suatu permainan nya. Cara daftar sbobet kesatu nya ialah dengan menilai permainan dari situs sbobet bet tidak mahal khususnya dahulu. Bukan tanpa alasan, sebab tidak sedikit sekali opini tentang sbobet bet tidak mahal itu secara nyata mampu membawa anda pada kemenangan besar. Dan ini sudah terbukti dari beberapa satu bettor yang telah menikmati pengaruh positifnya dari menemukan tempat bermain judi terbaik di Indonesia saja.

Bermainlah judi sbobet termurah tiap-tiap hari sampai-sampai dikau mampu menguasai permainan nya kian dalam. Sebab, wejangan bermain pada suatu perjudian ini tergolong jadi unsur di dalam kemenangan mu nantinya. Apalagi dikau menjadikan tidak benar satu situs sbobet online ringan menang sebagai lokasi bermain nya. Wah, saya yakin sekali sahabat baik akan meraih tidak sedikit sekali kemenangan secara konsisten menerus. Menang ringan telah pasti jadi garansi dari agen sbobet Indonesia pada sementara kini ini.

Rekomendasi Monitor Gaming Terbaik

Monitor gaming terbaik memperkuat pengalaman gaming PC Anda. Jika Anda sedang membangun rig yang sangat kuat atau membeli galat satu PC game terbaik dan lalu menghiasinya dengan aksesori mewah, Anda ingin game Anda terlihat sebaik mungkin. Monitor game dapat menampilkan gambar yg tajam, rona cerah, resolusi tinggi, dan kecepatan bingkai yg cepat dan melakukannya dengan hidangan yg praktis dinavigasi dan poly opsi buat mengoptimalkan pengalaman bermain game Anda.

Beberapa monitor gaming bahkan melengkung, yang membantu menjaga setiap inci layar pada jeda optimal berasal mata Anda. untuk menyusun daftar monitor gaming terbaik kami, kami sudah menguji beberapa display gaming terlaris pada pasar buat melihat mana yg sahih-benar menyampaikan pengalaman bermain game yg layak untuk PC atau konsol Anda. Pilihan kami menjalankan keseluruhan dari resolusi 1080p hingga 4K, dan asal kecepatan refresh 60 Hz sampai 144 Hz serta lebih tinggi.

Rekomendasi Monitor Gaming Terbaik

LG UltraGear 34GP950G-B

Ada pemimpin baru asal paket, serta itu artinya LG UltraGear 34GP950G. Anda akan menemukan kehebatan pada setiap sudut di tampilan ini. Layarnya yg besar , 34 inci, menyediakan area tampilan yang luas untuk game Slot Terpercaya Anda dengan rasio aspek sinematik 21:9. Ini tetap tajam di tiga.440 x 1.440 serta membuat visual Anda permanen jernih menggunakan saat respons yg cepat serta Nvidia G-Sync Ultimate, sebagai akibatnya Anda tidak akan mengalami robekan layar, stutter, korona, atau ghosting. Tampilan ini akan membuat Anda karam dalam permainan apa pun yang Anda mainkan.

AOC 27G2

Bahkan Bila Anda tidak mempunyai poly uang buat menyiapkan game, Anda bisa membeli monitor yang mumpuni dengan harga lebih dari $200. AOC telah menghadirkan beberapa layar hebat dan terjangkau mirip AOC C27G1-nya. AOC 27G2 secara efektif adalah penerus monitor yg lebih datar, memberikan layar 1080p menggunakan refresh 144Hz, memberi Anda relatif visual dan fidelitas gerakan buat melihat seluruh aksi dalam game Anda. 1080p juga lebih praktis buat kartu grafis modern buat dikendarai pada kecepatan bingkai tinggi, menjadikannya pasangan yg sangat baik buat seluruh build game anggaran.

Samsung Odyssey G7

Jika Anda tidak berpikir 4K ialah segalanya, maka terdapat poly hal yang bisa diperoleh dengan bertahan menggunakan setia usang: 1440p. Resolusi ini akan dapat menjalankan game Anda menggunakan lebih baik. Dan, Samsung Odyssey G7 memperlihatkan layar 1440p yang solid dengan kurva yg cukup ketat. Itu awal yg baik untuk bermain game, namun monitor ini siap buat memakai tenaga grafis sebanyak yg Anda mampu pakai berkat kecepatan refresh 240Hz yg super cepat. Itu merupakan jenis kecepatan yang umumnya disediakan buat monitor 1080p.

Samurai Warriors 4-II Review

One of the challenges of having a popular series is offering something new and different. After a certain point you run out of ideas, with some games inadvertently changing the thing that people loved. This has resulted in some series being fairly stagnate. With Samurai Warriors 4-II offering a different take on the original title, will it be enough for fans or is it only for those who missed the original release?

Samurai Warriors 4-II tells various stories focusing on a number of different characters. Each story has its own tone and feel, which makes them feel different, though your enjoyment is going to depend on how much you care about the characters and the history of those involved. With that being said, with more than a couple different stories to experience, there is sure to be at least one that piques your interest.

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Beyond the stories Samurai Warriors 4-II holds true to what you would expect from a Dynasty Warriors-esque title. There are a lot of enemies, most of which you can defeat in a couple of hits, across a huge map with various objectives you need to complete. Every character has a series of simple combos and at least one special attack that will lay waste to those around you. You can further the depth by making use of the cancel system to prolong your combos or use the evasive dodge to avoid damage, though you don’t need to master these concepts to be successful in the world of Samurai Warriors 4-II. The same goes for telling the AI what to do, but that can help you complete a number of optional objectives.

Part of what makes Samurai Warriors 4-II enjoyable is the smooth gameplay and solid graphics. Even when a large number of enemies were on screen the game played without any noticeable lag and the animations were vivid enough to make Samurai Warriors 4-II feel superior to similar low budget games. This is most noticeable during the cutscenes, which are surprisingly well done for a series usually remembered and played for the mindless combat.

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As mentioned above, every level features a number of objectives, some of which are optional, where as others are not, that you can do. Each of these offer a nice change of pace to the repetitive gameplay, with them adding a little bit of depth to an otherwise simple game. The other fun thing is changing how you go about the mission can also change which objectives you get. So if you didn’t bother to capture a place or defeat a boss one run and then did so in another run, you might get a new event to complete.

Another way Samurai Warriors 4-II lets you do a little more is through customizable characters. Those interested in creating their own character can customize practically any aspect of their character and even load custom images off a USB to use in game. From there, said characters can be used in modes/online to dominate your foes or just screw around and have fun.

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Speaking of having fun, those interested in the more mindless gameplay aspects will enjoy the tower. In this mode you have 10 minutes to progress through as many floors and objectives as you can. Completing a floor will add 2 minutes to the clock, so it’s less about how well you manage your time and more about how quickly you complete the objectives. Once your timer runs out, you fall in combat or choose to escape you’ll leave the tower and be awarded your spoils.

The only real downside to Samurai Warriors 4-II is that it isn’t anything a Samurai/Dynasty Warriors fan hasn’t seen before. A lot of the same characters, will defeat the same enemies, while trying to complete various objectives for their overarching goals. This isn’t necessarily a bad thing, especially since the characters are different enough to have fun running around, just that Samurai Warriors 4-II is more of the same. If that’s something that sounds appealing to you, then it’s a pleasant looking experience that runs quite well on the PlayStation 4. However, if you were hoping for a more tactical version or just a deeper version of Samurai Warriors, then Samurai Warriors 4-II is not that game.

[Editor’s Note: Samurai Warriors 4-II was reviewed on PS4 platform. The game was provided to us by the publisher for review purposes.]

Class of Heroes 2G (PS3) Review

Acquire (and Zero Div) seem to be becoming a more prominent game developer of recent years in the US. Some of their more recent titles such as Sorcery Saga and Mind-Zero have only just released in the States through various publishers. Their latest US release, Class of Heroes 2G, arrives by way of Working Designs-veteran Vic Ireland and his new company Gaijinworks. This new dungeon crawler takes the original Class of Heroes 2 and expands upon it with new content as well as a console release on the PlayStation 3. Is Class of Heroes 2G worth enrolling in, or is Crostini Academy in need of more than just a fresh coat of paint?

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Class of Heroes 2G‘s story opens with a freshly enrolled band of adventurers in the Crostini Academy, a school rife with all of the common tropes you’d come to expect from a Japanese high school setting in this day and age. Bitter rivalries, student/teacher “romance”, plans and hijinx that quickly backfire in dramatic fashion, et cetera. The translation harks back to the days of Working Designs and the PlayStation 1-era of JRPGs, as seems to be Ireland’s signature style. Who knew that one of a samurai’s most effective moves in battle was a pimp slap? All of the dialogue, item descriptions, and flavor text seem to share a sort of whimsical and easy going attitude that fits in line with the school setting.

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Parties in Class of Heroes 2G consist of six party members, split evenly between front and back rows. You’re free to use any of the ten races to compromise the core of your party although some races are better suited for roles than others. Six basic classes are available from the onset, but in total there are 19 jobs to work with. These advanced classes not only have particular requirements such as race, stats, or alignment but also may only be available at the other two schools in the game, requiring the player to advance far enough in the story to unlock these two.

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An interesting thing to note is that character creation will assign that character a pool of bonus stat points, ranging anywhere from a measly couple upwards of thirty-plus. Rerolling takes no time at all and it’s quite easy to start out the game with a team of bruisers with maximum strength and vitality to make the early game more manageable. Class of Heroes 2G balances this out by giving characters with lower BP better stat boosts more often upon leveling up, and characters with much higher BP the opposite. This is probably one of the only games I’ve played where a character has actually LOST stats just for leveling up.

Changing classes is as simple as talking with the headmaster of each academy and selecting a new curriculum and offer benefits such as keeping ones stats and learned spells, although HP/MP and skills are reduced. This can be quite handy if you wish to have some back row members learn the various types of magics in the game or advance a character from being a ranger to perhaps a gunner or idol.

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Buffing magics are required in Class of Heroes 2G perhaps more than other games in the genre. Trapped floors exist in nearly every dungeon, so having some method to float is a necessity. For floors that have both a pitfall and anti-magic field, having some means of manual flotation is needed. I found myself having to wear a pair of low-level shoes called Stilts for the entirety of the game those characters that didn’t have an inherent penchant for floating just to navigate through these areas and complete every map in the game.

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Magic users by far seem to be the most effective members to have in a pinch, especially in higher levels. An Elf summoner could summon a Seraphim, acting as a seventh party member and far outranking those I frequently used. Combat frequently became trivial as this Seraphim could hit for two or three times what my strongest melee combatant could in addition to having nearly double their life points. These summons stay out for the entirety of an expedition, only expiring upon reaching a town or finally running out of health (a feat that’s harder than it seems outside of boss fights thanks to a passive HP regeneration). Without Seraphim or other magic spells in combat, I’d say that Class of Heroes 2G would have some of the harder combat in the genre, but with these powerful spells, sometimes that difficulty becomes nearly arbitrary. There exists a higher difficulty mode in the options mode for those that prefer an added challenge.

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Items and equipment are an unusual case in Class of Heroes 2G. Many items that are party staples are seemingly in very short supply. For much of the early game, a wyvern call ticket that allows for travel to any previously-visited place on the world map cost a hefty 10,000G and are frequently limited to one per town, if they even stock it at all. It’s a similar case for some of the better equipment for your party members. For new and better equipment, there are typically three options to work with: post-battle spoils, chests in dungeons, and alchemy. The first two are completely random, as even the treasure chests you come across in dungeons can be of random rarity (walking away and approaching the chest once more can easily turn ones luck around).

class-of-heroes-alchemy-515x289Alchemy, however, seems to be more of a hassle than it’s worth. Crafting requires returning to the academy (unless you have a gnome alchemist in the party), the proper piece of junk that corresponds to whatever item you’re crafting, and various synthesis items. Having the proper alchemy recipe helps to see what is necessary in game, but Gaijinworks has provided a compilation of most of the alchemy recipes here. I often found myself swimming in junk that was often too low level to be of any use of my party and I was better off just gathering up the dosh to afford new gear from the next town I visited.

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Getting around the dungeons can sometimes be a hassle. Without the proper map in your inventory, you’ll be going around blindly without an auto-map and even then, trying to get around all of the traps without Float can also be a hindrance. One of the bigger annoyances to getting around are some of the map tools that feel lacking. Treasure chests are not tracked on the map, so missing one will require navigating around blindly until you find it. Entrances and exits are marked on the map but are only labeled if they lead to another zone or town, making navigating around inside the dungeon sometimes a pain especially for the maps with five plus exits on a given map.

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To alleviate the navigation woes, Gaijinworks coded in a very novel remote play feature for Class of Heroes 2G. With the usage of a PSP/Vita, you can enable second screen support in a way not previously seen in any other game before. Through remote play (not requiring owning a PSP copy of Class of Heroes 2), players can use their handheld not only as a controller for the game but also a handy menu for combat. On a given character’s turn, it will bring up a menu of their stats and other vitals as well as a basic menu giving the player a total of their statistics and kill count, handy for those that want to know how close they are to that 50,000 kill trophy (it’s quite a grind, as I finished the game with just under 10k kills under my belt). This dual screen support is something that I would love to see other companies utilize in future RPG releases on PlayStation.

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Class of Heroes 2G in a nutshell is a classic send back, a compromise between the earlier gridders of yore such as Wizardry with the modern style of an Etrian Odyssey title. While easier than its contemporaries, instead that should mark as an entry point for those interested in trying out the genre but don’t wish to get bogged down with complexities and intricacies of more recent titles. Class of Heroes 2G is a welcome addition to any RPG fan’s library and in the words of Victor Ireland, is “nothing without you!”

Black Clover: Quartet Knights Review

Similar to anime, most games based off popular manga are about offering people a different way to experience the story. Even if you know what’s going to happen, the excitement of actually defeating a fearsome foe or terrifying enemy adds to the experience. In the case of Black Clover: Quartet Knights, it’s a side story. With the characters going off on a new adventure it gives fans something new to experience, with newcomers not having to worry about too many details. With new enemies, online play and tons of costumes, is Black Clover: Quartet Knights a must for fans or is it better than nothing?

Black Clover: Quartet Knights takes place sometime after the beginning arcs, so the team and dynamics are already in place, and starts with the Black Bull squad investigating a mysterious dungeon. After venturing ahead, Yami is returned to his teenage form, much to their surprise, with his memories regressing to that point in his life. He wants to find Karna, whim they meet shortly after, though she looks the same as she did in the past. From there the team needs to figure out what happened, fix that and stop Karna from avenging house Freese.

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Even though there is a lot going on, the story is more of a comical way to introduce the mechanics and game modes. The first couple of missions center on killing enemies or playing some objective based game. None of the modes are particularly complex, one is like King of the Hill, another does that followed by moving an item to a specific point, with the third asking players to collect keys to open the most treasure.

When you’re not playing an objective, you’re defeating enemies and/or bosses. Combat is fairly straightforward, even for a manga game. Players can attack, block, heal, use special, shoot a range attack, jump and so forth. Most of the depth will come from doing these things effectively, though objectives are more about tactics and paying attention to your health is more helpful than good defense due to the low amount and high regeneration rate.

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Needless to say, this all builds to playing against others. While there is a fair number of characters, covering most of the bases, complete with alternate costumes, comments and more to unlock, it offers a lot to do while having fun.

Even if the core mechanics are fairly simple, online comes down to what others are doing. Since players can choose, melee, range, healing and support, the best teams use their characters effectively or at least do more than the same thing. So, maybe get a range person with some support and heals and they’re pretty hard to deal with for zone control. Or, maybe you want to get in someone’s face, so go with melee and rush them. Like all online games there isn’t a bad tactic, though bad players can make things underwhelming.

When playing against others it isn’t surprising for people to be confused about objectives or focus on the wrong things. When one person is attacking and the other three are using crazy magic, it’s easy to see why you lost. There really isn’t much to prevent that, though I will praise the post game options. Players can choose to stick with the same team, join a new one or just leave. It’s a good way to support unorganized players without making things too awful or trying to find the right balance.

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Despite multiplayer finding good balance, similar things can’t be said about graphics and diversity. Most stages are small generic areas. One is a broken temple, another is a grassy field and so forth. None of them really leave a lasting impression beyond being really general designs of typical locations. In addition to looking so so, the use of animated scenes and cold unmoving character models is jarring and underwhelming.

Even if characters have a couple expressions that really highlight their characteristics, it doesn’t do much for the scenes. Even though some of the animated scenes are nice, seeing more even quality across the board would’ve probably been a better choice.

Verdict

Black Clover: Quartet Knights tries to get players into the world though multiplayer with uneven results. Between the uninteresting story that is more of a tutorial and lackluster graphics, it makes for an underwhelming experience. Despite being fun, multiplayer often times relies on others stepping up or playing a specific way, something that won’t always happen with random players and can be frustrating for all involved. Naturally, none of these things make Black Clover: Quartet Knights something you should avoid, just understand what you’re getting into and if magic, tactics and anime sound fun in a multiplayer setting, it’ll probably be a hit.

[Editor’s Note: Black Clover: Quartet Knights was reviewed on PS4 platform. The game was provided to us by the publisher for review purposes.]

Way of the Samurai 4 Review

Way of the Samurai 4 released in Japan in March of last year as a PlayStation 3 exclusive. Now, Aquire’s unique franchise has come to the US as a download-only title on the PSN. Once again, players can don the kimono of a nameless samurai and alter nearly aspect of the world around them. With new additions and tweaks, can Way of the Samurai 4 draw in more than its usual crowd with its latest entry?

Let’s take a look at the HOTs and NOTs of Way of the Samurai 4.

HOT

Out of the Ordinary

Everyone should make a habit of trying a game that differentiates itself from the handful of sequels, remakes and unimaginative titles lining store shelves. Way of the Samurai 4 is one of those games that helps break up the monotony of the annual filler. Players will take on the role of a nameless samurai in the fictional port town called Amihama in the year 1855. The British Navy has just arrived in order to set up trade relations, but as you can imagine, not everyone is too happy about their presence. As it would happen, your personalized samurai has walked right into the middle of the conflict at the right time completely by coincidence. Immediately, you can choose to side with the British, aid the Disciples of Pranja in removing the unwanted foreigners, attempt to keep the two apart or simply ignore the issues in your face and do your own thing. That’s one of the most attractive aspects of this franchise. Players are given near-unrestricted freedom to do as they please in feudal Japan, whether they answer everything with their sharp blade or tongue.

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To break up the pacing, mini-games are spread throughout the open world. These range from the expected to the unusual; we’re talking mini-games that make side attractions in the Yakuza series look average. Most notable are the torture and night crawling options. The former occurs when the player is arrested and taken to be tortured. You’ll have to survive various torture techniques, such as being strapped to a turning water wheel. The night crawling missions are bit out there. Under the cover of night, the nameless samurai can seduce random NPCs by sneaking into their homes and overcoming their playful resistance. Succeed in night crawling and you’ll be rewarded with random items. Looking towards more constructive choices, a foreign language school can be opened up which translates foreigners’ dialogue from question marks to actual words. Sure, gambling is present and there are your typical fetch quests, but these are the best of the bunch.

When the samurai’s wit just won’t do, the sword must be unsheathed. The quality of your weapon can be changed through attribute upgrades and other visual customization options. These weapons can even be taken to blacksmiths to be melted and used for a new sword. Firearms are now available and muskets can be found carried by British NPCs early on, but the player won’t be able to wield them from the beginning. Or, should you choose to make the battles a bit more person, you can ditch the weapons all together and show up swordsmen with your fists. Let’s not forget about the protagonist’s appearance. They can always purchase new attire, which may lead to some bizarre combinations, to break the traditional samurai dress code; that is, if you choose to do so.

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High Replay Value

With all of the choices contained within the game, it’ll take much more than one playthrough to see everything. There are 10 endings to view and that’s just the tip of the replay factor. Working much like New Game+, finishing a playthrough carries over the player’s items, money and other obtained content into the new game. This means that each time you finish the game, your next run will yield more options and further show off the game’s true offerings.

Asynchronous Online System

Way of the Samurai 4 has implemented an engaging feature that should be familiar to Demon’s Souls fans. Players’ samurais are automatically uploaded if connected to the PlayStation Network. These characters become NPCs in other games. If you, too, are online, you may bump into someone else’s character, at which point they can duel. Win the battle and you’ll be awarded with the other player’s sword. New custom weapons make great trophies, reminding you of your many victories.

NOT

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Poor Graphics

Way of the Samurai 4 isn’t too visually pleasing. Although it was only released last year in Japan, it looks severely outdated. Character animations are stiff and the environments look bland and muddy. Many had hoped that the fourth installment would receive a substantial upgrade in the graphics department after Way of the Samurai 3’s disappointing presentation, but that just isn’t the case. Way of the Samurai 4 looks far from a PS3 title and, instead, closely resembles games from last-gen tech.

Underdeveloped Combat

For the most part, combat is at the core of the game. Unfortunately, fighting isn’t the most engaging activity. There are weak and strong attacks with the ability to maneuver around attacking opponents. Combat can be upgraded by learning new techniques, but even at its “best”, it fails to capture the interest of the person holding the controller. Attacks are executed slowly and enemies carry out their assault in the same fashion; even groups of enemies attack one by one, providing little challenge. Ensure you attack first and continuously, and you’ll win almost every time. Sometimes, choosing to use diplomacy to work out a problem is better just so you can avoid having to deal with the archaic battle system.

Not for Newcomers

Way of the Samurai 4 may be easier for newcomers to try out in comparison to past entries, but that doesn’t mean that it’s all that newbie-friendly. This is a franchise that requires a ton of player commitment to find the gems dug deep within the game’s core and that could take several hours (or playthroughs). Long-time fans will feel right at home playing through the game 10+ times and putting up with the title’s lacking characteristics. However, these issues are much more apparent to first-time players as they don’t have a history tied with the franchise to allow themselves to overlook the obvious shortcomings; not to mention more current titles have set their expectations high in terms of gameplay, which causes WotS 4’s components, such as combat, to feel lacking in this gaming era.

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Verdict

Way of the Samurai 4 is an interesting game with unmatched player input and control over the final outcome. This is a game all about customization. Customize your character; customize your weapon; customize your adventure. The ending is in your hands and will slowly reveal itself with each decisive action. However, even taking the Demon’s Souls-inspired online connectivity and high replay value into account, the game lacks polish and accessibility to those who haven’t played the franchise prior. The clunky combat and outdated graphics leave much to be desired. This is definitely one for the fans, but everyone else need not apply.

[Editor’s Note: Way of the Samurai 4 was reviewed on the PlayStation 3 platform. The game was provided to us by the publisher for review purposes.]

Resident Evil: Operation Raccoon City Review

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Resident Evil is a well-established franchise known for its in-depth narrative, various viruses and (quickly vanishing) horror elements. While Capcom has been behind every entry thus far, that is now changing as the SOCOM developer Slant Six is trying its hand at the zombie survival game. Since their expertise lies in fast-paced third-person shooters, they’re bringing some of their style to the new Resident Evil spin-off subtitled Operation Raccoon City. With 2012 containing three separate Resident Evil titles, can Slant Six’s interpretation maintain the classic Resident Evil vibe while still venturing into more action-packed territory? More importantly, will the fans enjoy this departure from the series’ norm?

Let’s take a look at what’s HOT and what’s NOT in our review of Resident Evil: Operation Raccoon City.

HOT

From the Eyes of Umbrella
Gamers who have played the first three Resident Evil games on the PlayStation 1 should know the incident that took place in Raccoon City. While we saw the destruction of the city in the eyes of the good guys before, the new Resident Evil title dubbed Operation Raccoon City will allow fans of the series to play through the game through the eyes of Umbrella’s armed forces. The six new elite members of Umbrella are the main characters and you will fill one of their shoes as you replay the events that took place in Resident Evil 2 and 3 from their point of view. Your mission within the game is to prevent any leaks of Umbrella’s involvement with the outbreak that happened in Raccoon City. Going through familiar places, you will team with up to three people or AI-controlled team mates and get that objective done. Hunk’s mysterious appearance in past Resident Evil games will finally be answered here and his involvement in the whole incident. For fans of the series like myself, the story of the game’s campaign mode is somewhat interesting and I’m sure fans will find it intriguing as well.

Solid Third Person Shooter
Operation Raccoon City isn’t developed by the team who usually makes Resident Evil games, but, instead, it’s made by the team who brought us SOCOM: Confrontation on the PlayStation 3 and other well-known third-person shooters in the gaming industry. While majority of the titles they have released are somewhat average, the studio’s attempt to make Resident Evil to be more shooting-oriented is pretty spot on. The developer managed to bring what fans love in the third-person shooter genre (primarily, solid controls), fast paced third-person action, and pretty much everything SOCOM had is in Operation Raccoon City. For those who have played SOCOM, the moment you start playing this game, you’ll realize that it’s SOCOM with zombies and a Resident Evil theme!

Some Resident Evil Elements are Intact
As you know by now, Operation Raccoon City is a third-person shooter. That being said, the game managed to retain some of the Resident Evil elements that we’ve become fond of. Pickups like the Green Herb and First Aid Spray are among the items that will be in the game. Adapting the Circle HP health system in Resident Evil 4 & 5, the health of your character depends on it. With Green Herbs and First Aid Spray scattered throughout the field, you will pretty much be looking out for your health circle bar on the HUD. The bullets that you take in both single player and multiplayer will drain your circle HP bar and, once it’s gone, you’ll see the ‘You Are Dead’ sign. At this point, you’ll either respawn or restart from checkpoint in campaign.

Along with the herbs and spray, another element that Operation Raccoon City managed to retain in the game is the recognizable enemies. The game will not be carrying the Resident Evil title without its memorable monsters like the Zombies, Hunters, Lickers, Nemesis, and a lot more. The designs and the physiques are pretty much left intact and fans of the series will be glad to see them back in action in a different genre.

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Addictive Online Multiplayer
Slant Six not only specializes in third-person shooters, but they have also crafted some of the best multiplayer games. Following the success of Confrontration on the PS3, I can see a future for the multipayer section of Operation Raccoon City. Those who love playing online will find the game addictive due to its handful of online modes. Think of the well-known modes implemented in Operation Raccoon City and add the enemies of Resident Evil to distract you? Now that sounds like a challenge, huh?

The multiplayer portion of Operation Raccoon City has four modes: Team Attack (Team Deathmatch with zombies added into it to distract both sides), Biohazard (Capture the Flag where two teams have to get the five viruses and bring them to HQ), Heroes mode (eliminate the “Heroes” that know the secrets of Umbrella and the players who swear allegiance to a certain team) and, finally, Survivor (similar to Horde mode, but near the end of the timer all teams must compete for their survival as they race through the helicopter that has only limited seating). Three out of the four multiplayer modes in Operation Raccoon City are enjoyable, while I find the Heroes mode confusing and annoying.

As with all multiplayer portions of shooter games recently, it is bare without customizations and a leveling system. Every time you complete a mission and perform a kill, an Experience Point will be awarded to you at the end. These points are used in a lot ways in Operation Raccoon City as you’ll be needing them to purchase items and abilities that your character can use for leveling purposes. These customizations and all that mumbojumbo about the leveling system are all pretty common in shooter games today. One new thing, however, is when you get bitten by a Zombie or any of the enemies within the game, you can become a Zombie for a short time and attack your own teammates.

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NOT

Disappointing Campaign Mode
Aside from having a solid multiplayer, Operation Raccoon City also highlights the campaign mode. While the story behind the campaign is interesting and top-notch, you will be disappointed however in how it’s structured. Since everything about the game is built around the idea of playing with other people, you will have a hard time enjoying the campaign alone if you can’t find anyone to join you. This is due to the terrible artificial intelligence of your squad. The A.I-controlled characters that “help” you do a pretty bad job in providing support and sometimes they’ll simply not shoot at enemies or they’ll stand in your way as you try to kill an enemy. It’s nice that there’s no friendly fire enabled as you’d most likely kill your teammates on accident fairly often.

In addition to the poor A.I, the campaign mode also has some identity crisis. It isn’t sure whether it should retain the survival elements of past Resident Evils or if it should just be all about mindless shooting. Throughout the short campaign, you will have two options: run and reach the objective marker to proceed to the next mission or take your time to kill your enemies as you waste bullets, not knowing if they’re really worth your time. Even on the hard difficulty, I managed to finish a certain mission by simply running through the objective marker without firing a single shot. For those who play with a friend or people online, it’s a different experience as you’ll want to pretty much play as a team. However, with so many character classes that you are able to choose from, does it even matter which one you pick? Not really.

Another problem that I found in the campaign is the use of the cover system. For some reason, it is sometimes hard to get into cover as all you have to do is approach a wall or something and the game does the rest. While it works occasionally, most of the time it won’t. Since you can now run and gun, you will find yourself utilizing that method rather than the broken cover system because death is inevitable if you insist on using that useless cover mechanic.

During an early part of the campaign, you’ll encounter another problem that causes an invisible wall to stop you dead in your tracks until the boss reaches you at a certain point. When you are fighting someone during a section that requires that you run away from a boss, you will have to shoot them first to slow them down because, otherwise, an invisible wall will appear right in your face. This greatly limits where you can go and increase the risk of dying. The unbalanced pace of the campaign is troublesome as you can sometimes just skip the firefight and go to the objective marker to finish the mission or, in other instances, face the dreaded invisible wall.

Those who love Quick Time Events from other games will find them here in Operation Raccoon City, but they are executed in an annoying way. While every game gives you a specific amount of time before you can respond, Operation Raccoon City will give you less than a second. If you don’t see that button indication on the screen within a second, you will get hit so bad that it can lead to the death of your character. While what we discussed here in the campaign mode is mostly negative, there are positives ones as well, such as providing a true third-person shooter experience. However, you’ll see that the negatives outweigh the positives and, for this reason, players might want to skip the campaign mode and jump straight into the multiplayer.

Screen Tearing
On the PlayStation 3 version, I noticed frequent screen tears throughout the game. While it’s not really as bad as you may think, it will definitely annoy some gamers. As for the visuals, they are satisfactory as you revisit familiar and new places in Raccoon City. Those who played Resident Evil 2 and 3 will be surprised to see certain characters enhanced tremendously when it comes to the physiques and areas, like the Raccoon City Hospital. Areas like that are sure to bring back some nostalgic feeling.

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Don’t Expect Horror in this Game
Please don’t be misled by the Resident Evil title that was slapped on the game. Those who are expecting to have some classic Resident Evil experiences will not be finding them in Operation Raccoon City. There is no point in the game where you’ll feel that you’re playing a true Resident Evil game. Sure, the zombies are there, but your craving for horror will go unsatisfied because the scares simply don’t exist here. The game is pure shooter with no feeling of real horror and suspense whatsoever. Just because it has the Resident Evil title doesn’t mean it will have that experience. Think of this game as a SOCOM title with Zombies and nothing more.

$60 Price Tag
Since the campaign is short and is not innovative enough for everyone to enjoy, what’s left in this game is the multiplayer portion. And $60 is a steep price to pay for a game that players will only enjoy 50% of. A campaign mode that can be completed in one sitting combined with mediocre co-op gameplay leaves much to be desired and will push players toward the multiplayer section right away. A price of $39.99 would have been reasonable, but paying $60 for this game? I wouldn’t recommend it.

VERDICT

Resident Evil: Operation Raccoon City is a title that only hardcore shooter fans should get as Slant Six did a remarkable job in providing a solid online experience. However, for a game that carries the Resident Evil name in the title, fans of the series that are expecting something more along the lines of a traditional Resident Evil experience will not find that here. The game is pure third-person shooter and it is highly unlikely that long-time Resident Evil fans will actually like this entry. With a mediocre campaign making up half of what the game has to offer, it fails miserably and paying $60 for multiplayer only is too much cash to shell out for this subpar title.

Dynasty Warriors 8: Xtreme Legends Complete Edition (PS4) Review

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If there’s one thing you can count on, it’s that you never have to wait long for the next Dynasty Warriors game. 2014 had yet to see this franchise, so Koei remedied the situation by bringing Dynasty Warriors 8: Xtreme Legends Complete Edition to the PlayStation 4 (and Vita). The series’ next gen debut combines the PlayStation 3’s base game with its Xtreme Legends expansion in a single package, along with other additions and alterations. Now you can really break in your new DualShock 4 controller and mash away at its buttons through this Romance of the Three Kingdoms-inspired title. But is it a mash-fest worth adding to your next gen collection? Let’s find out in our review of Dynasty Warriors 8: Xtreme Legends Complete Edition.

Dynasty Warriors 8 Xtreme Legends Complete Edition is the same tried and true formula we’ve seen time and time again with a few minor tweaks. If it’s not broke, don’t fix it, right? That seems to be the motto tattooed on the brain of every developer over at Omega Force and, in this situation, it isn’t necessarily a bad thing. The game contains four modes: Story, Free, Ambition and Challenge. As nearly everyone who has ever touched the series (even just once) should know, the Story Mode revolves around notable clans Wei, Wu and Shu as they struggle for territorial dominance. Here is where you will find one of the most notable additions: Lu Bu’s campaign. Players can take on the role of this iconic character in his own storyline, which lasts a few hours. These few hours are packed with quality entertainment, especially as Lu Bu palms enemy faces and slams them into the ground as lightning erupts from his hands. Free Mode lets you carve a path of your choosing with whichever officer and stage you wish either offline (local co-op available) or online. Ambition mode acts as a watered down version of Empires, allowing you to capture territories and strategize from camp as you build your city. Lastly, there’s the Challenge Mode. This leaderboard-driven option offers multiple challenges, as the name implies, ranging from the fast-paced Speed Run to the timed bloodlust Rampage. Regardless of the selected game mode, expect to combo your way through thousands upon thousands of soldiers as you clear the battlefield and reach each objective.

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The character selection for these modes has also seen a boost, with the character total now sitting at 82 thanks to the addition of five new combatants. These include Yu Jin, Zhu Ran, Fa Zheng, Chen Gong and Lu Lingqi. Fa Zheng’s “Hazy Reality Cloth” and Chen Gong’s “General’s Command Scroll” provide some truly unique playstyles, the latter allowing you to command troops to drop in and fight for you. The weapons wielded by each character now benefit from a second EX attack (if the character’s preferred weapon is being used) and the new Weapon Fusion system, a mechanic found in Omega Force’s crossover series Warriors Orochi. Weapon Fusion allows the combination of weapons to gain better attributes and effects, such as healing or elemental damage. Gems are the new currency used to take advantage of this feature and they require significant grinding to obtain. Building a weapon of mass destruction can be an engrossing process and addictive process. Having your dream sword by your virtual side will definitely come in handy when taking on the new difficulty level “Ultimate”. Depending on your desire to reach the new level cap of 150 (up from 99), you might find yourself dabbling in this punishing setting. Personally, I found the new “What If?” scenarios to be a bigger draw.

In terms of visual presentation, Dynasty Warriors 8 Xtreme Legends Complete Edition on the PS4 is easily the best looking entry in the series. That’s not to say that the game is visually impressive, however. While character models have been smoothed out and have been given a little extra detail, the game doesn’t carry that next gen feel in this department. Surprisingly low res textures can still be found throughout the game as well as the off-putting haze that distorts the background, robbing it of the lush detail we had hoped to see. At the very least, the Complete Edition runs smoother than its last gen counterpart and only sees a few hiccups here and there, which is commendable in its own regard given the vastly increased on-screen enemy count.

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Maybe you’ve played Dynasty Warriors 8 on the PlayStation 3 and are currently wondering, “What’s in it for me?” The Complete Edition is compatible with any save data on the PS3. Both Xtreme Legends and Complete Edition-specific content await players on Sony’s next gen console, providing some incentive to purchase the game again and continue their one-man army adventure. If you happen to own a Vita, you can partake in the cross-save feature and pick up your Dynasty Warriors 8 campaign even when you find yourself away from home. The only downside is that this game is not a part of Sony’s cross-buy program, meaning you are forced to buy the same game twice if you want to swap saves back and forth between your console and handheld.

Dynasty Warriors 8 Xtreme Legends Complete Edition brings Omega Force’s long-running formula to Sony’s shiny new system in a comprehensive package. Newcomers and hardcore fans alike will find plenty to enjoy here, until the repetition inevitably becomes too tedious for all but the most dedicated. This isn’t the game you will pull out to show your friends what Sony’s sleek powerhouse is capable of, but that was never the intended selling point. The mindless annihilation of entire armies still manages to be an addictive, time-consuming endeavor. And sitting side by side with a friend for some good old fashioned couch co-op while you rack up a bodycount reaching quadruple digits is always welcome in a world where local play is becoming scarce. If you skipped Dynasty Warriors 8 or the Xtreme Legends expansion last year, the Complete Edition brings enticing new content that manages to provide an overall enjoyable experience despite its shortcomings.

[Editor’s Note: Dynasty Warriors 8: Xtreme Legends Complete Edition was reviewed on the PlayStation 4 platform. The game was provided to us by the publisher for review purposes.]

Accel World VS Sword Art Online Review

Accel World VS Sword Art Online is an interesting title. Despite sounding like a fighting game, it’s actually an action RPG, similar to previous Sword Art Online titles. Since the two worlds are similar, the crossover actually makes some level of sense. Both involve video games and crazy mechanics, so the similarities allow for a fairly seamless transition. With crossovers tends to be more fan service than anything else, is Accel World VS Sword Art Online worth investing in or is it yet another lame crossover?

Like all crossovers, Accel World VS Sword Art Online’s story exists to justify the two worlds coming together. The basic gist is a portal allows players from the future to travel to the past and appear in Alfheim Online. Together the two groups need to stop an evil from a more distant future from destroying Yui.

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It isn’t much of a story, but it does a decent job approaching the tired subject. It doesn’t take long for the two groups to come together and after some quick explanations, like how the system adapted elements of Accel World to ALfheim Online, it isn’t far from what you’d expect from Sword Art Online. Kirito leads a team to defeat an evil force.

Similar to the story, Accel World VS Sword Art Online plays a lot like Sword Art Online: Lost Song. Every character has a normal and heavy attack, plus a number of magical abilities. Attacks vary depending on the weapon and include sword, twin swords, spear, bow and more. Magic includes dashing attacks, whirlwind moves, healing and other standard RPG fare.

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One of the biggest strengths and weaknesses to Accel World VS Sword Art Online is that it isn’t a hard or complicated game. Most enemies can be defeated by mindlessly pressing attack, though there is blocking and dodging if you so choose. This sometimes comes in handy, especially during boss fights, though having an advantageous location helps more.

Enemies a what you’d expect from a fantasy game. There are slime creatures, lizard men, dragons and much more. Each of these enemies have their own advantage and disadvantage, in addition to having resources you can collect. These will give you materials you can use to enhance/create items or sometimes give you an item outright.

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In addition to completing story levels, players can also complete side quests, talk to people in town, work together with others and more. A lot of these things aren’t required to have fun, but are a nice option to have. However, don’t expect a lot from them.

Like previous titles, Accel World VS Sword Art Online is not the most complicated game out there. The menus menus are very simple, with the quests being equally simple. Most are just killing or collecting something. They offer a nice bonus to exploring the world, but that is about it. A lot of the dialogue in town is similar. Characters have plenty to say, though missing it won’t impact enjoyment.

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The biggest problem is how Accel World VS Sword Art Online has issues directing players where to go. While some of this is because you need to read what characters say, so skipping dialogue might be confusing, there are times when directions are very vague. You might be told to find a portal and then proceed to spend an hour looking at the map. Thankfully, the pause screen typically gives you a better idea of what to do, but it’s still easy to get lost or confused.

This won’t be a problem for those who like to explore, which there is a fair bit to see, but will be annoying for anyone who wants to finish or progress to the post game stuff as quickly as possible.

Verdict

Accel World VS Sword Art Online isn’t a bad game, but it isn’t a great game either. The simple gameplay will appeal to anyone just looking for a good time, with enough depth to keep things interesting. Combine this with plenty to explore and the ability to fly almost anywhere and you have a pretty good experience, if you can overlook some things. These include a cliché story and familiar story, so so flying mechanics and poor directions. Outside of that, Accel World VS Sword Art Online should appeal to fans of the series or anyone looking for simple fun.

[Editor’s Note: Accel World VS Sword Art Online was reviewed on PS4 platform. The game was provided to us by the publisher for review purposes.]